DF Retro: 65,000 Enemies On-Screen at 60FPS... On PS2? Revisiting Ikusagami/Demon Chaos

Massive crowds in videogames used to be a big focus on prior generation consoles, culminating in - and ending with - Assassin’s Creed Unity. However, back in the PS2 era, developers really went for it and with Ikusagami, also known as Demon Chaos in the UK, we saw an engine that could deliver up to 65,000 enemies on-screen at 60fps. So what does that look like? John has the story. Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: Subscribe for more Digital Foundry: Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store:
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