Here we continue to delve into the fascinating world of Gaussian Splatting. It’s a very hot topic right now in the field of computer graphics. But there are a lot of mathematical concepts and scientific jargon around it, so it can be difficult to understand what this new 3D form is and what it isn’t. I try to explain what Gaussian splatting is in practice and where its development is currently going.
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Gaussian Splatting for Unity game engine:
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