Компьютерная графика Antichamber Gameplay #03: WTF!?

In Antichamber, the player controls the unnamed protagonist from a first-person perspective as they wander through non-Euclidean levels. Regarding typical notions of Euclidean space, The developer has stated that “breaking down all those expectations and then remaking them is essentially the core mechanic of the game“. To sum it up this game is specifically designed to throw you out of you comfortzone and completely screw you over. Antichamber is available on steam. --------------------
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