Create A Minecraft Style Inventory System in Unity | Part 1 - Creating The Backend

This series will teach you how to create a minecraft style inventory system in Unity 3D - this is includes stackable items, with a max stack size and the ability to split and combine stacks, and delete them from your inventory. The current series is 8 episodes long - episodes releasing weekly here on YouTube or get the full series plus project files on Patreon. I show off everything we will be doing in Episode 0. I would love to expand this series if it’s positively received with the following features: - Dropping items onto the ground from your inventory. - Saving and loading the inventory system. - Selling & Buying items to an NPC. - Crafting with inventory items. If you’d like to see this features then let me know in the comments! 📁 Get access to my tutorial project files over on Patreon: 💬 Join in with the Blender and Game Dev conversation over on The Creative Magpie Discord Server:
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