Level Design Workshop: Building New York in Marvel’s Spider-Man: It’s Still Just Level Design
In this 2019 GDC talk, Insomniac Games’ Josue Benavidez discusses the fundamental level design principles that governed the creation of New York City in Marvel’s Spider-Man, and how they can apply at any scale.
Register for the all-digital GDC 2021:
Join the GDC mailing list:
Follow GDC on Twitter:
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.