In this video we’ll focus on more complex material rendering, specifically we’ll focus on translucency, a material aspect that defines the amount of light that is able to travel through a surface.
You can download the result files here:
Voice and video by Martin Schmitter.
Reference:
Intro: 00:08
Adobe Standard Material (ASM): 00:54
Translucency/Important Parameters: 01:18
Modeling In Substance Modeler: 02:15
Details In Painter: 03:56
Stager material Setup: 04:44
Examples: 06:04