Photo-real water simulation, created by Fusion CI Studios for architectural visualization studio, F10 in the UK ( ). F10 modeled, lit, rendered and comp’d. The fluid simulations for the fountain were physically simple, since the water simply had to react to gravity and interact with the shape of the fountain’s parts -- it’s basins, nozzles, etc. The challenge in this case was dealing with the surprisingly large scale. The camera in the project flies around the fountain and at times gets in quite close, so the water had to be high res fluid for the entire sim. In addition the fountain itself is a giant, around 8 metres high, making the basins essentially small lakes. To add to the mix, the fountain has an incredibly detailed shape, more like a crystal chandelier than typical smooth stone fountains. To achieve the scale, we not only had to get the motion of the fluid right, but there had to be the right level of detail to make it look like a giant fountain,
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