What I Learned Photographing NPCs in Gravity Rush 2

My deep dive into the character design, clothing, worldbuilding, and ambient dialogue of NPCs from Japan Studio’s Gravity Rush 2, after I spent a year watching and photographing NPCs. Gravity Rush 2 was my favorite game to people-watch in, because a lot of storytelling work went into where and how its character models show up. NPCs in Hekseville and Jirga Para Lhao do more than just flesh out the world; they also have little story vignettes of their own that might pop up in the background of certain sidequests. Bonus: GR2’s camera encourages that kind of attention to detail. Let’s look at the how, the why, and the whoa! This video is excerpted from a longer deep dive into several games I photographed NPCs in. See below. NPCs of Gaming Year in Review 2021 (Full Video): ======== Gravity Rush Articles ======== “Gravity Rush Central Interview With Keiichiro Toyama, Eric Bailey and Naoko Sato” by Draikin .
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