Godot 4 - Animated Collectable Items with exit and counter animation
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Welcome back to another exciting Godot tutorial! In this video, we delve into the world of game development and explore how to create captivating collectable items complete with animations. Ever wondered how those coins in your favorite games seem to come to life? We’ve got you covered!
Throughout the tutorial, we’ll guide you step-by-step in creating collectable items with animations that add flair to your game. From setting up the scene to implementing animations where coins elegantly fly towards a counter, you’ll learn the tricks to make your game stand out.
But that’s not all! We’ll also show you how to integrate a HUD element to display the collected items, adding that extra touch of immersion to your game. Plus, we’ve included a handy script to streamline the process, making game development in Godot a breeze.
You’ll find the entire project available in our GitHub repository, so you can follow along and experiment with your own ideas. Don’t forget to check the video description for the link!
So, whether you’re a seasoned developer looking to enhance your skills or a newcomer eager to dive into game development, this tutorial is perfect for you. Join us as we embark on this exciting journey in the world of Godot game development.
If you enjoy the content, don’t forget to like, share, and subscribe for more Godot-related tutorials. Have questions or suggestions? Drop them in the comments below – we love hearing from you!
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