Tutorial: Making a Mechanical Walking Creature in Blender

Let’s go through the entire process of modeling, rigging, animating and rendering a mechanical creature, in less than an hour! Project file on Patreon: Discord server: Mentioned tutorials: 15 min Character Animation - Real Time Animation - Robotic Arms (Part 2) - Cinematic Lighting - Software used: Blender (Free and open source!) - Assets used: Ground texture (Creative Commons 0: Public domain) - Follow me on instagram: Thanks for watching! 00:00 What we’ll be creating 00:34 Modeling a joint 05:59 Modeling the leg 09:04 Modeling the body 13:16 Modeling cable hooks 15:17 Making cables using curves 17:53 Assigning basic materials 19:43 Creating armature and IK rig 23:27 Attaching the leg to the rig 26:40 Tweaking the IK rig 29:35 Connecting the legs to the body 33:36 Animating the legs 37:44 Animating the body 39:47 Animating the ground 41:12 Shading and lighting setup 46:42 Making a vignette for the ground 48:00 Preview renders and post processing 50:16 Additional minor tweaks 52:35 Final result and cinematics #opensource #modeling #creature Music used: (Affiliate links - Purchases made through the links below may provide compensation to Polyfjord). Intro song - Outro song -
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