Cinema 4D Xpresso Tutorial 59: Building an Eye Rig

In this Cinema 4D Xpresso tutorial, we build a rig for controlling the pupil of a human eye. To achieve this, we will use a combination of a Pose Morph tag, which will be driven (via Xpresso) by both the intensity and position of a light within our scene. My thanks go to the following people, all of whom have been kind enough to buy me a coffee: Matt, Cedric, Uriah, Willy and Vadim. Your generosity is greatly appreciated! If you wish to by my a coffee, you may do so here:
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