Unreal Melee Combat - Slow down and Blocking attacks - UE4 Tutorials #105

Project Files : code Support my work on Patreon : I have already implemented a system to block enemy attacks. But, in any good combat system, player must have some time to read the intention of the enemies and react. When enemy is going to attack, player should be able to understand that by reading the enemy actions and react to it by either blocking or dodging. In my current system, this time is not suffici
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