Mega Twins Longplay (Arcade) [4K]

Developed and published by Capcom in 1990 Follow me on Twitter @ Get Great Retro Scene News @ Video Notes The video uses 4:3 aspect ration due to the fact CPS1 games use a horizontally stretched resolution of 320 x 224 and rely on the use of a 4:3 to correct (squash) the image back to the correct dimensions. Although I normally prefer the sharpness of 1:1 pixel mapping, the horizontal distortion results in much of the artwork looking stretched. Interestingly, the x264 codec produced some really weird smearing and artefacts when encoding the video in 4:3 mode that weren’t present in an equivalent 1:1 pixel perfect recording. Switching to NVIDIA NVENC fixed the issue, although I’m still not sure what the problem was. #megatwins #chikichikibosy #retrogaming
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