This is a VFX video made using Blender , SynthEyes, and DaVinci Resolve. I recorded myself walking around in TF2, and motion tracked the fluid sim on top. This is about the highest simulation quality my computer can handle without running out of RAM (16GB). The viewmodels and HUD are green screened on top of the Blender output. All watery sound effects were added in by hand. This took 30 hours of work, 24 hours of fluid sim baking, and 4 hours of rendering.
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