The World Design of Banjo-Kazooie

Boss Keys returns for a look at Rare’s dynamic duo: Banjo-Kazooie. Their debut game was a standard collect-a-thon platformer with disconnected worlds, but the sequel is more of a Metroidvania with interconnected levels and backtracking. Let’s dig in! GMTK is powered by Patreon - === Sources and Resources === - Sources [1] Rare Revealed: A Rare Look at Dream | Rare Ltd on YouTube [2] Gregg Mayles | Twitter [3] Feature: Banjo-Tooie Turns 20 | Nintendo Life [4] The Making of Banjo-Kazooie | Retro Gamer Archived: Can You Beat Banjo-Tooie Without Bac
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