SCULPT VECTOR DISPLACEMENT - LIVE #218

BlenderToday is a weekly live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender HQ in Amsterdam since 2018, hosted by Pablo Vazquez. Support Blender by joining the Development Fund #b3d #BlenderToday * Music by  @Thaehan  -- # Blender Today #218 - 2023-02-20 * New t-shirts in Blender Store! * Blender 3.5 Beta! Animation * Animation: Add “Frame Channel“ operators - * Animation: Clamp V2D so keyframes cannot go offscreen - Asset Browser * Asset Browser: Add separator line & icon padding for import method menu - * Asset Browser: Hide import method menu for essentials - * Asset Browser: Rename “Import Type“ to “Import Method“ - Assets * Assets: Preference for default import method for an asset library - * Assets: show all assets by default instead of current file - * Assets: bundle Essentials with Blender - * Assets/UI: Use UI-list for asset library preferences UI - Constraints * Constraints: use a dimensionless unit prop for Maintain Volume - Curves * Add select more/less - * Add remove_selection function - * Replace quick fur operator, add to add menu - * move edit mode out of experimental - * Add delete operator to edit mode - * add Curve Parameter Falloff to comb brush - * Add transform tools to toolbar - * cage overlay for sculpt mode - * Use deformed points in edit mode overlay - * change collision radius for consistency with default radius - * Draw point overlay only in point selection mode - * Fix curve segment selection - Cycles * Add support for CUDA 12 - * Clean up the Principled Hair BSDF implementation - * Fix #104097: re-enable Cycles AMD Vega support - Docs * Docs: add doc-string for compatible_eul & improve code-comments - * Docs: improve online manual lookup time time - EEVEE * Eevee: GPU Material node graph optimization. - GPencil * GPencil: Include UV information in simplify-sample modifier. - Geometry Nodes * Geometry Nodes: Remove “normal“ attribute - * Geometry Nodes: Operator to wrap a modifier’s node group - Mesh * Mesh: Set active attribute values edit mode operator - Python * Python: Add scissor functions to . - Sculpt * Sculpt: Add support for last operator panel to mesh filter operator - * Sculpting: Vector displacement for the sculpting draw brush - Themes * Themes: Fix Blender Light theme UI * UI: Improvement to screen_find_area_xy - * UI: Ensure menus with icons align all menu item labels - USD Import * USD Import: USD Shapes support -
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