We’re Still Not Sure About Suicide Squad: Kill the Justice League | GameSpot Hands-On Preview
Rocksteady may hope to define another genre with Suicide Squad: Kill The Justice League, but we’ll need to see more of it to determine whether it can actually deliver on that ambition.
With Suicide Squad: Kill the Justice League, developer Rocksteady Studios is hoping to do for the live-service genre what its Batman series did for melee action games. Batman: Arkham Asylum set a standard for beatdown combat that has influenced plenty of developers since its release in 2009, and Batman: Arkham City did the same for both large-scale fights and an open-world setting. Though Suicide Squad is pretty different--it’s a co-op third-person shooter--Rocksteady looks to bring the same speed, fluidity, and grace in its combat to make something just as captivating as the Arkham games were.
I recently spent about five hours playing an early portion of Suicide Squad at a hands-on event in Los Angeles, and came away unsure if its mix of live-game content, loot-shooter RPG systems, and shooter combat coul
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