Was Victoria 3 Successful?

A detailed look at Victoria 3’s launch, sales, reception & playercount. Paradox seems to have a habit of being… misleading, to put it mildly. I take aim at pre-ordering, and prove that people were duped into buying an unfinished product with minimal ability to refund it through marketing. I do an in-depth analysis of Victoria 3’s playercount figures by comparing them to other games, as well as demolishing Paradox’s own playercount graph that they released during the making of the video. Patch 1.2 came out, which fixes many of Victoria 3’s problems and does a u-turn on their hated direction of removing AI capitalist building, something which Piechucker warned them about from the very beginning. I originally made this video to discuss patch 1.2 but I went deeper and did a full retrospective on Victoria 3’s success or failure. This video also paves the way for Victoria 3’s future. I analyse whether or not it’s possible for Victoria 3 to make a comeback and reach the playercount of Paradox’s ear
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