Zbrush Timelapse - Orc - Part 1: Sculpting & Zmodeler

In this Zbrush timelapse I sculpt an orc as part 1 of the complete process. The concept I use is by the talented artist Bartlomiej Gawel () My artstation project: I start with a basemesh head and sculpt with Claybuildup, Standard and Dam standard for the most part. Later in the process I create the helmet with Zbrush’s Zmodeler Polymodeling tool to create clean geometry. Speed is at 1200%, which is quite fast but I did not want to make the video too long. I will probably upload more timelapses, so please let me know what you like and dislike in terms of speed, music or anything else! If people enjoy this part, I might upload one more part with Surfacing/texturing and possibly one with lighting/rendering/comp. Thanks for watching! All rights for the music go to Howard Shore
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