Rigging with Inverse Kinematics (IK) in Blender - Mechanical Arm
This was a great project to help show off how to rig mechanical bodies. There will also be a second video focusing on how to rig pistons and cables but the video was just getting too long to include it here as well.
I will of course be sharing the rigged file for those on the 3D Design File tier of the Patreon as well.
Check out the Patreon:
Cults3D page:
CGTrader page:
(Affiliate links) SUPPORT THE CHANNEL BY BUYING SOME STUFF YOU WERE GOING TO GET ANYWAY ;p
Hard Ops and Boxcutter discount bundle:
Hard Ops:
Boxcutter:
Just Panels Add On:
Construction Lines: https://blendermarket.c
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