The Making of Horizon Zero Dawn

How does a studio known for linear first person shooters design one of the most well regarded open world games of the generation on their first attempt? Noclip travels to Amsterdam to talk to Guerrilla about their epic journey bringing Horizon Zero Dawn to PlayStation 4. Our work is 100% crowdfunded. Consider supporting us on Patreon: Check out our new website here: Buy merch here: Track List: Motionless After The Fall Passing Eyes Going Deeper Summon Memories Tethys Hidden Past https://www.
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