Designing DOOM Eternal with Hugo Martin - Noclip Podcast #22

SUBSCRIBE for More Free Game Docs ► Become a PATRON to unlock more videos ► Danny sits down with Hugo Martin (Game Director, DOOM Eternal) to discuss how id Software tore apart the DOOM 2016 rulebook and attempted to make a faster, more challenging demons slaying romp. iTunes Page: RSS Feed: Google Play: Spotify: Sticher: Watch our docs: Learn About Noclip: Become a Patron and get early access to new episodes: Follow @noclipvideo on Twitter Hosted by @dannyodwyer and @adackmusic Funded by 4,113 Patrons ------------------------------------------------- Music licensed from
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