Advanced Skeleton Maya Character Rigging - PART 05 - Finalising the rig
Advanced Skeleton Maya Character Rigging - PART 05 - Finalising the rig
The 5th and final video tutorial in this series, Today we will finalise the rig and polish some of the joints skin weights on the characters body and clothes.
I demonstrate a few extra helpful tools, like corrective blendshapes to fix the eyelashes.
Also a bonus of adding custom controllers to the dress geometry for added control and manipulation.
I hope you have enjoyed this series and even if you have never rigged a 3D charact
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