Flintlock: The Siege of Dawn Mashes Up Sekiro And God of War Combat

Sekiro meets God of War in A44’s Flintlock: The Siege of Dawn, the developer’s follow up to their previous game, Ashen. #gaming #flintlock #gamespot Mechanically, Flintlock’s combat sort of looks like how you fight in Sekiro: Shadows Die Twice, with an armor system that works in a similar manner to Sekiro’s posture. In Flintlock, enemies have two different meters that you have to worry about while in combat. The red bar is an enemy’s health, while the yellow bar above that is their armor. The yellow bar fills as you damage an enemy’s armor while the red bar empties as you damage the enemy themselves. Attacks deal damage, while both attacks and parries chip away at an enemy’s armor. When the armor bar is filled, protagonist Nor is able to land a devastating execution attack against her foe. In most cases against normal enemies, it looks like these executions kill her targets outright. However, stronger enemies and bosses can seemingly withstand multip
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