Starting end 2016, we saw the release of a succession of Japanese games that were critically acclaimed both in Japan and overseas.
We met with some of their directors to discuss their views on this period and on the state of the Japanese game industry.
Features: Katsura Hashino (Persona 5, Atlus), Tetsuya Mizuguchi (Rez: Infinite, Enhance), Toshihiro Nagoshi (Yakuza 6, SEGA), Koshi Nakanishi (Resident Evil 7, Capcom), Yuya Tokuda (Monster Hunter: World, Capcom), Keiichiro Toyama (Gravity Rush 2, Sony Interactive Entertainment), Fumihiko Yasuda (Nioh, Koei Tecmo), Yoko Taro (NieR: Automata, Square Enix) & John Ricciardi (8-4)
2016年後半より、日本からゲーム作品のリリースが相次ぎ、国内外を問わず絶賛された。
その一部の作ࡹ