How to create a PS1 style horror game in Unity | In-depth Tutorial | Part -1

This is the first part of a Mini Tutorial Series where ill be going over the basics of making a PS1 style graphics using unity, this series will start from a beginner friendly approach to a more complex system on making various effects and even implementation of custom render pipeline to the game engine it self, Even tho this is an in-depth tutorial covering mostly beginner friendly stuff its still a necessity to understand the basics of how unity works and how it operates so atleast a familiarity with the game engine is recommended to have (Project files) My Patreon - Tutorial Links Git download (Have it installed on your PC for no errors while importing) - PSX Renderpipeline - Installation Guide (Shown in the video) - Game model used - Slient Hill PS1 [Main part of the tutorial] 0:00 Introduction to the series 1:34 Installing PS1 renderer 2:44 Starting up the project 5:20 Adding PS1 Effects 6:49 Adding a Camera Volume (Effect) 7:56 Precision Volume (Important) 9:56 Tonemapping 10:30 Lighting the scene 13:10 PS1 Fog 14:35 Skybox 15:34 Ignored somethings [Fake Volumetric Lights and Customizing] 15:54 Customize the Settings 16:21 Adding Fake Volumetric Lights 20:12 Congrats [Texturing and Modeling] 20:43 Skybox White Texture issue 21:34 Where to get the Textures 22:24 Making a PS1 Style Model [Trouble Shooting] 23:00 Geometry Issue on the PS1 Renderer 24:19 How to fix the issue 24:52 Ending Part 1 Thanls for watching and i really hope u enjoyed the Tutorial and it was helpful to some degree on your project, If u make something cool then feel free to show it to mee and as always stay sharp stay tuned for the Part 2 More videos on this Topic PS1 Style Game Tutorial - Making Atmosphere for your game - Fake Volumetric Lights PS1 - Links from the Creator Creator Github - Creator Twitter - Full Explaining Documention -
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