World Creator 2. Export to Unreal Engine 4 + Brushify. Part 1

World Creator 2 Tutorial Series Part 13 In this video, we’ll talk about how: → Create terrain using World Creator 2 and using sculpting tools, as well as different filters. → Create a special sand mask near the ocean → Import this terrain into Unreal Engine and Brushify → Assign auto-material → Configure Distance Tilling and enable Triplanar → Add a sand layer and apply the mask from World Creator. More tutorials: - World Creator 2 → - Unreal Engine 4 → https://bit.l
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