Cobblestone Material | Beginner Substance Designer Tutorial

In this tutorial, we cover creating a a cobblestone path. We look at building the cobblestones, make a mask to randomly remove them, add natural debris such as leaves and twigs and establish a solid workflow for bringing colour into our material! 07:44 - Cobble Mask 11:00 - Cobble Edge Damage 14:38 - Height Blend 17:49 - Leaf Splatter 25:21 - Twigs 33:19 - Output Swap 36:49 - Base Colour 42:25 - Cavity Colour 46:11 - Ground Colour 53:39 - Twig Colour 55:40 - Leaves Colour Check out how to create the exact same template I use here: Here’s how to make your own leaf generator! Want to contribute? Check out the Get Learnt Patreon page here!
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