Interpolation & Velocity • Math for Game Devs [Part 4]

last but not least, we’ll be talking about the ever present lerp and its friends, along with a quick overview of rotations & point velocity! If you enjoyed this series, please consider supporting me on Patreon! 🧡 00:00:00 - Asgmt. 7 solution (Regular Polygons) 00:17:39 - Asgmt. 8a solution (Adaptive FoV) 00:45:52 - Asgmt. 8b solution (Adaptive FoV) 01:04:26 - Asgmt. 8c solution (Adaptive FoV) 01:33:18 - Interpolation 01:49:31 - Lerp example 02:03:19 - Inverse lerp 02:22:57 - Remap 02:33:48 - Blending images using lerp 02:34:51 - Bezier curves 02:47:39 - Velocity 03:12:19 - Rotations Assignments: Asgmt. 9a (Coil) Asgmt. 10a (BC Inventory) 03:39:47 - Asgmt. 9a solution (Coil) 03:52:41 - Asgmt. 9b solution (Coil) 03:55:53 - Asgmt. 9c solution (Coil) 04:15:00 - Asgmt. 10a solution (BC Inventory) 04:30:21 - Asgmt. 10b solution (BC Inventory) Originally streamed as a course for students at http://fu
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