Testing UE5 Lumen Real Time Lighting & Limitations // Unreal Engine 5.0 Early Access

Streaming weekly at Early look from a tech art perspective at UE5’s Lumen real time lighting system. It provides global illumination from bounced light, (animated!) emissive sources. Lumen handles reflections as well, refreshed dynamically every couple frames. These are my very first tests, basically playing with the system, as UE 5.0 Early access was released just yesterday
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