Cube World: Combat System

Follow the devblog on - Here is a first preview of the new combat system. It works as follows: - You build up combo points by subsequently hitting an enemy. - If you are hit or wait too long, all combo points are reset. - The more combo points you have built up, the more damage you will make. - Sometimes you hit the enemy critically with double damage. - You can dodge attacks by rolling. - Different attacks will be added in the future. (Note that the sound effects are not final and will be replaced)
Back to Top