The ants grow smarter and learn use the bomb boxes against me.
General feedback:
--Expand on the Madness Returns graveyard. Put cut features from Madness Returns on the gravestones (mermaid swimming, police chases, gunfights, fire whip, etc...). There are a few resources online that will tell you cut features of the game.
--Some of the underground cave areas could use a light or two, they are very dark.
--The level name “Smell Of A Caramel“ isn’t the best English grammar. I would change it to just say “Smell Of Caramel“, or maybe “The Smell Of Caramel“.
Glitches that I can remember off the top of my head:
--A few rendering issues here and there, like invisible floors or buildings that had holes into the void around the perimeter.
--Some hitbox clipping problems outside of the church and the bank.
--The triple bomb ant needs to have its hit box scaled up, like the fire mushroom.