Intruder In Antiquonia Release Date Announcement Trailer

Play the demo! Join the newsletter! Sarah doesn’t remember who she is or how she got to Antiquonia. Help her solve the mysteries of her past as you explore this internet-hostile town to find the answers. A beautiful, hand-illustrated point-and-click adventure with a wonderful soundtrack. The story takes place in the present day, when Sarah is found lying on the road leading to the town of Antiquonia. After recovering, she is diagnosed with amnesia and must stay in the town to learn about her past. She will soon discover that the internet is not welcome in this town, a detail that will prove difficult as she begins to unravel the mystery of her past. Antiquonia is a beautifully unique town heavily inspired by the Galicia region in Spain. Galicia has many beautiful towns full of soul and a proud history, and we have worked hard to capture this essence in the game’s art style and music. Intruder in Antiquonia is a classic 2D point-and-click adventure game with high-resolution graphics designed by professional illustrators, a beautiful soundtrack written by an experienced composer, and a modern user interface. This is the second version of our trailer. CREATED BY Silvia Izquierdo Pombo Rubén López Gómez DESIGNED BY Rubén López Gómez PRODUCED BY Silvia Izquierdo Pombo Rubén López Gómez WRITTEN BY Marcos Estebo Ortiz Ana María Ponte Mujico ART DIRECTOR Diego Fernández Goberna BACKGROUND ART BY Jeneive Ho CHARACTER DESIGN BY Rusembell INVENTORY ART BY Daria Popkova OTHER ART ART BY Daria Popkova ANIMATION BY vungocduc Rubén López Gómez Lizartonne (Daniel Rodríguez Palacios) Raquel Piay López RIGGING BY Juan Lara MUSIC AND SFX Juan R. Salgueiro Aguirre LOCALIZATION BY Carlos Hidalgo López Myra Melcer ENGINE BY Rubén López Gómez
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