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In this tutorial I we create the Battle Royale parachute functionality. We take a look at the player’s distance to the floor and use that to determine wether or not we can use the parachute. The player can then use spacebar to deploy the parachute.
We take a look at:
- How to make a gliding parachute
- Checking the characters distance to the floor
- Replicating the parachute logic (Gliding)
✔️ What are we going to make in this series?:
In short it will be PUBG but with Bean characters.
We will have:
- A Battle royale Map
- Full Steam Session setup for connecting to games (Host, ServerBrowser, Join)
- Multiplayer characters
- Picking up Tools / Weapons
- Multiple weapons
- Lootcr
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