MOUSE AIMING with IK in Unity - including basic platform movement and physics
EXPAND DESCRIPTION to see TIMESTAMP shortcuts!
The main purpose of this video is to demonstrate Mouse Aiming using IK (inverse kinematic) that is built in to Unity without the need for any third party assets. I have also included a lot of extra content to create basic platformer style movement and physics including walk animation, jumping, and firing bullets.
You can skip to 35:35 for the IK Aim Arm at Target if you are only here for that part.
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