3D Coat Tutorial - Getting Started with Texturing , Baking AO, Lighting, and Curvature

3d Coat Tutorial Getting Started with Texturing , Baking AO, Lighting, and Curvature This video covers how to bake an Ambient Occlusion, Lighting, and a Curvature map. This helps create a base texture that can be used to create hand painted textures. Original Concept by : FirstKeeper Download Resources at : Learn the Fundamentals of 3D Modeling here : (_Digital_eBook
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