Автор - Wide Arch Shark
ссылка -
От автора:
Hello once again! And here we go with a tutorial around particle effects in Godot. We will create an explosion effect when the enemy dies, and I’ll explain everything I setup as we go along. Now then (as you will soon see), I’m no expert at this. But I’m definitely learning, and feel like I’m really starting to get the hang of it. Do you agree? Could you have done this so much better? Please let me know!
Source code in GitHub:
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