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UE4 Niagara Dissolve Effect Part.1 :
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Update:
Improved the Directions Gradient and Distance Field dissolve effect in skeletal mesh animation, now particles will only move when dissolved.
Blueprint optimization, more parameters are exposed in the blueprint, which is more convenient to adjust the dissolve effect.
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Skeletal Mesh and Static Mesh Dissolve Effects controlled by Niagara and Material Instance parameters, including random noise dissolve,different directions gradient dissolve,using Distance Field control the start position and shape dissolve and a simple Morph effect.
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