Blender to MSFS Tutorial - How to make animated FLAG with bones, game ready!
In this tutorial I will show you how to make an animated flag in blender, reacting to physics and wind, and also how to add an armature to it to bake the animation for a game engine. The flag will be exported to Microsoft Flight Simulator as SimObject and will react to wind direction and strenght!
if you like the tutorials and the channel, consider subscribing or making a donation!
for further information, please join the discord channel:
The tecnique used in this tutorial is thanks to:
, kudos to him!
1 view
266
65
5 years ago 00:33:32 169
Trying to get Blender 1.0 to run! - Blender 1.0 Part 1
4 years ago 00:07:52 30
Blender to UE4
4 years ago 00:22:21 45
How to Tile a Texture Without Repetition - Blender Tutorial
5 years ago 00:31:14 36
MAYA Animator Switches to BLENDER!! | How to ANIMATE in BLENDER in 30 MINUTES! | Blender 2.8
9 years ago 00:37:02 422
Introduction to Microdisplacements - Blender Tutorial
3 years ago 00:07:47 221
Overlay Fabric to Object in Blender | Blender Tutorial
4 years ago 00:14:24 16
How to Create Beards & Hair in Blender 1/4
3 years ago 00:08:02 45
How To Create Gloves & Latex Shader - Marvelous Designer / Clo3d & Blender
2 years ago 00:12:28 144
How to create epic shots in Blender | Blender beginner animation tutorial
11 months ago 00:33:01 23
Introduction to Ucupaint - Blender Addon
10 years ago 00:17:54 24
Blender Tutorial: From Maya to Blender (Character Animation)