Making Rain with Blender | Haciendo lluvia en Blender

Get a “rainy“ scene is not as complicated as it seems. Yout just have to pay attention to the details that usually indicate it is raining: wet surfaces, gray colors, a little blurry atmosphere and water, of course. However, using a fluid simulation takes too much time ...so here it is another way. Conseguir que “llueva“ en la escena no es tán complicado como pudiera parecer. Basta prestar atención a los detalles que usualmente nos indican que está lloviendo: las superficies humedas, los colores grise
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