Mixer Fundamentals 3: Normal

The Normal component generates a normal map mask that takes into account the geometry’s vertex normals, the normal map assigned to the geometry and the normal data generated by the Mixer layer stack. This feature can be used to create moss or snow on top of your objects, dust coming from one direction and so much more. We can’t wait to see your mixes! #MadewithMixer Download Mixer 2020 for FREE: See the intro to this series here: Position gradient: http
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