Buttercup | The Powerpuff Girls | Unreal Engine 4

This re-imagined version of Buttercup is a personal project I’ve been working on in my spare time for a while now. She is based on the original Buttercup from The Powerpuff Girls and she is a game ready character rendered in the Unreal Engine 4. I absolutely enjoyed working on every phase of this project. From re-designing her and doing the 3D scanning myself to creating the shots in Unreal Engine and doing raytraced lighting. I invested the beginning months of this project into finding an affordable 3D scanning method that can give results usable in a real AAA production. In the end I concluded to use an IOS application called ScandyPro, which allowed me to simply scan my friend in my living room using an iPad. I cleaned up the scans using Zbrush and during that process I took some artistic liberties to best achieve the visual goals I had in mind for her. I carefully added subtle stylization to her features to reduce the uncanny valley-ness of the final result. The lowpoly process and hard surface modelin
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