Blender Hard Surface Sculpting Tutorial : Basemesh

In this Blender hard surface tutorial I show how to create the base mesh for sculpting an axe, based on the sketch I made previously. I add primitives and put them together to line up with the sketch, for this and also for the sculpting part I use Blender . For the blade I will add a subdivison surface modifier later on before I bring it to the high poly mesh, to have a very smooth and crisp surface. See my social profiles here: Instagram: Twitter: https://twitt
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