Making Off Charlize Theron Hair part-1

Making Off of the creation of the Hair for my Charlize Theron model, if you want to see the result go to 06:51, this is not the final render it´s a wip, final render in the 2nd part. First do the hair in Zbrush with Fibermesh, then you export it as curves (this option are in fibermesh menu), import to 3dsmax and in the import menu select this two options: shapes/lines and import as single mesh, and finally import, now select your scalp mesh and apply hair and fur modifier, then press recomb from splines in the hair and fur Tools menu and select the imported lines, and you have it, finally play with the hair and fur parameters until you get the desired results
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