A full tutorial course on the fundamentals of texturing and shaders in Blender. Learn how to make a grungy brick wall for realistic environments.
What you’ll learn:
0:00 Shader Fundamentals
5:50 Procedural Textures
09:05 Image Textures
13:20 The Importance of PBR Textures
17:09 UV Unwrapping
20:22 PBR Texture Setup
29:55 You’re wrong about bumps!
40:20 Node Wrangler Addon
43:16 Poliigon Addon
45:30 Adjusting a texture
50:22 Breaking up repetition
1:03:20 Image texture painting
1:06:54 Vertex Painting
1:12:12 The “Color Burn Technique“
1:22:23 Using Decals
1:29:36 Wet leak patterns
1:36:40 A challenge
1:38:06 Efflorescence effect
1:40:50 Desaturation effect
1:44:33 Spalling effect
1:51:22 The final node setup
===Links🔗===
-Join the waitlist for my upcoming Blender course:
Free Brick Texture:
-Poliigon Addon:
-Graffiti Texture:
-Abandoned Brick reference:
-White Efflorescence references:
-Scale Reference Man model (cc0):
===Animation Credits===
Concept & Layout - One Pixel Brush ()
Scene Polish & Camera Animation - Pawel Pecherzewski
Shader - Andrew Price
===Follow me🫰===
Twitter:
Instagram:
ArtStation:
LinkedIn:
Poliigon:
Music license ID JFTPWZDFYLB752M4
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