Astrox Imperium DEVLOG 107 (8/30/23) #Space, #Solodev
Devlog 107 covers the new additions of the Drone grouping panel and the Quickbar. The new drone grouping system will allow you to select all drones of a given type. This makes for easy access to the drones you want without the use of drone groups. If you decide to create a drone group, Drones from the group will no longer be displayed under their respective category, but under a new group header instead. I have also made a number of changes to the drone code and how they are handled when docking and undocking.
The new Quickbar (or bottom bar) can now be modified using the new Quickbar Options panel. This panel will allow you to select what buttons will be displayed on the Quickbar. The new addition of the spacer button will allow you to visually group buttons together making them easier to access.
All 6 of the main factions have received updates to the warpgate models. The warp animations an alignments have also been reworked a bit. A lot of time was spent tweaking the UI to prevent unwanted actions when dragging items around the UI as well as clicking through UI panels to the objects displayed behind them.
There is now a standardized tooltip system that has been implemented making it easier to read the tooltips. Nearly all the panels with the old tooltip code have been replaced with the new system. There were also a number of panels themselves that required updating to better match the layout of the other UI panels.
I added a few new progress meters to the station mercs overview panel. These progress bars give you a visual presentation of your current faction rating and the required rating. The mission panel will also show some new progress meters representing the Qualification level of your pilot. This level controls what level of missions are available to you at the stations. The bottom meter show the current progress towards the next qualification level.
The next update will focus on the audio additions and responsive command stuff for the mercs and npc ships.
This fall will focus on the sandbox revamp and the character creation in bothe the sandbox and the campaign.
This winter will be the quest update along with the new campaign map.
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