Creating a PROXIMITY SCATTER with Geometry Nodes in Blender!

In this video, we continue our series on using Geometry Nodes for Blender by learning how to scatter objects based on their proximity to other objects in Blender! DOWNLOAD EXAMPLE MODELS Want to Support The CG Essentials? Add-On Links (Affiliate Links) Scatter - Flip Fluids - Car and Transportation Rigged Vehicle Library - City Pack Cars Rigged Car Library - Curve Array Pro - Botaniqu Tree and Grass Library - Open Street Map - Curve Basher - Node Preview - Tree Vegetation Library Add On - Decal Machine - Human Generator - Fluent Stressless Modeling Tool - Fluent Materializer Material Creation Tool - Materialiq - Materials Library - Traffiq Vehicle Library - Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost. TIMESTAMPS 0:00 - Introduction 0:15 - Setting up your object scatter 2:11 - Setting up a proximity object 2:57 - Adjusting scattered objects based on the proximity object location 3:34 - Using math nodes to create the distance effect 4:45 - Adding randomization to the effect 6:21 - Creating a proximity scatter on a 3D object
Back to Top