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In this Unity tutorial, we’ll use shadergraph to create 3 different shaders that you can add to your gamedev toolbelt. If you’re new to shadergraph this will teach you a good amount of the common nodes you’ll need to know about!
Hope you enjoy!
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Timestamps:
00:00 - Intro
00:46 - Creating lighting using shaders
04:00 - Create repeating texture patterns
05:56 - Creating a Damage Effect (Sprite Flash) Shader
07:28 - Coding the hit effect (Coroutines)
08:54 - Coding the hit effect (Tweening)
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DoTween Link:
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