[Tutorial] Fully Create, Manage, and control Entities in c++ Cryengine Part1
This Wonderful tutorial will walk you through the steps of creating, managing, and controlling Entities Fully in C . This Gives you ultimate control over the behavior of you custom entity And execution speed. A great plus is that there is NO LUA or .Ent script needed as this is all done in c . I Also teach you how to expose this new entity to the cryengine editor. As well as going over some example ways that you could make custom behaviors for this new entity such as loading a model, changing it’s mat
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