How Nintendo Solved Zelda’s Open World Problem

GMTK is powered by Patreon - To mark the release of The Legend of Zelda: Tears of the Kingdom, let’s look back at the making of Breath of the Wild’s open world. Sources How the “Open Air“ world was created... | Legend of Zelda: Breath of the Wild has become a game... | IGN Japan The Perfect Game World Born under Nintendo’s New Development Approach... | GNN Gamer The perfect game world of The Legend of Zelda: Breath of the Wild... | 4Gamer Did the map for “Zelda“ start in Kyoto!? | The Making of The Legend of Zelda: Breath of the Wild Video – Open-Air Concept | Nintendo The Legend of Zelda: Breath of the Wild’s map is based on Kyoto | Polygon === Credits === Music provided by Epidemic Sound - (Referral Link) === Subtitles === Contribute translated subtitles -
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